GeneRally can also be played as a catch-me-if-you-can game. This track is not
for racing. You chase your friend, and when you succeed in touching his/her
car, it's his/her turn to try to catch you. If you want the game to be
sensible, after changing "the chaser" he/she should give the others some time
to repair their cars. At the same time he/she pits too. There are six pits
around the track. Sometimes it takes some time to catch another car, but it
will become harder and harder to escape when the tyres have worn and the car
has suffered some damage. It's hard to pit without being catched.
Authors: Janne Korvenpää and Petri Kannisto Track type: arena Length: - World size: 160 Download
User Comments
Petri
#4
1st January 2009, 9.51 UTC
As it says here: http://www.kann1sto.com/gr_cars.php, it has been decided that no more user submitted cars will be released.
Gene Genius (Sweden)
#3
31st December 2008, 22.30 UTC
Rating:
Generally owns ive made some good cars but dont know how to upload
U drool
#2
26th September 2008, 1.17 UTC
Nice track, I am happy to see a good one.
Next time put some AI routes
Jan Paolo de Guzman
#1
21st September 2008, 11.39 UTC
Rating:
Pros: can be played with friends and is a fun track
Cons: can't be played in AI
Comment: A track that needs fast cars and is not
a bad track, in fact is good.
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